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ApexPredator

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Everything posted by ApexPredator

  1. Alexandria Safe Zone http://news.toyark.com/2014/02/17/toy-fair-2014-diamond-select-toys-walking-dead-117856
  2. Awesome! I especially love how the emaciated zombie looks. Can't Wait!
  3. I'm excited for this wave nice to know we're getting Martinez and Maggie and finally tyreese, I love what DST has done for this line and I cannot wait to see what the TRU wave consists of.
  4. I was 14 when i had my first minimates and they had consisted of Bruce Lee and Crouching Tiger Hidden Dragon. It was instant love; Everything from the level of detail, accessories, and most importantly the articulation. I am also a big fan of miniatures and mini figures alike, but it's hard to come by a brand that injects the same level of quality like minimates. Even for 3 inches the size was perfect for diorama creation and displays. I had such awesome moments with those little guys.... I digress, but then the marvel minimates had came along and i had mostly just gotten sets based on my favorite heroes and villains such as spider man and blade. The years come and go and my collection had waned over time due to external circumstances such as getting myself established out in the world and joining the military and overseas deployments.( it was tough resisting the urge to make a purchase knowing in the back of my mind i'm in a temporary area and leaving in a few weeks, months, etc....) but not a day went by that i didn't check out minimate headquarters or various other toy sites looking to see which new character or license i need to pick up once i get more settled. It actually wasn't until last year that i was able to get settled and pick up another license which was 24, then followed the Walking Dead, Uncharted, Expendables, & Street Fighter X Tekken. I'll catch up with marvel eventually but with 50 waves and counting it'll be a little while. I'm now 24 years old and looking back as i type this and i see how uniform, simplistic, colorful, articulate, pieces of plastic crack sitting on the shelf in my man cave I can't help but feel that this was not an accident for me to get into this line, and it's an overwhelming feeling that there are other people all over that feel the same way i feel about this product,The Staff over at DST are greatly appreciated for all they do, It's been an eventful ten years with this line and it'll be a very, very long time before i part with these little fellas again.
  5. Being a dedicated Ps1 through Ps3 owner, it only makes sense for me to continue the trend.
  6. http://youtu.be/BSlxzOVdxXo Wondering if anyone else had seen this, Great Vid!
  7. This was an awesome TTFC! Hilarious and entertaining at the same time.
  8. Is anyone having a hard time tyring to acquire the TRU minimates? I've been making daily visits up to my TRU and the iron man 3 minimates they have are just sitting on pegs, and it's been like this for the past week now, if anybody needs anything specific or the whole set just PM me.
  9. Andrea and Hershel had one on for a brief period of time.
  10. I just stumbled onto an interview done by our very own DST's Zach Oat with DailyDead.com regarding the minimate creation process and future waves of the Walking Dead line. Very Good Read. Just in case anyone hasn't seen it Link: http://dailydead.com/the-walking-dead-collectibles-exclusive-interview-with-diamond-select-toys-zach-oat/
  11. What are the TRU exclusives for series 4 going to contain if you don't mind me asking Zach?
  12. Series 4: http://news.toyark.com/2013/04/12/bbts-lists-walking-dead-minimates-series-4-with-photo-85130
  13. More information regarding the Plot and game Details http://www.ign.com/articles/2013/04/09/assassinating-batman-in-arkham-origins As previously noted, the Dark Knight will face eight assassins, including fan favorite Deathstroke, who have journeyed to Arkham City to kill him. We now know that Black Mask is responsible for putting a bounty on Batman's head, though exactly why will be a key mystery in the game's story. Also playing into the plot - Gotham City's acclimation to its rookie protector. Players will not only see a much more skeptical and potentially hostile Gotham City Police Department (aka the 'GCPD', which happens to feature a young Captain Jim Gordon), but younger and healthier versions of big bad guys like the Penguin - who apparently didn't always have the tail end of a glass bottle shoved in one eye. Arkham Origins will feature similar gameplay to its predecessors, as new developer WB Montreal is very much intent on picking up where Rocksteady left off. That means perch-to-perch movement, gliding kicks and 'free-form combat' are all back. While the Montreal studio was free to develop its plot and new feature (like a 'Remote Claw', which allows you to target and pull two objects together), it leaned on Rocksteady for advice on technical and mechanical elements of the game. Another new feature - quick travel via the airborne Batwing. Though not a controllable vehicle, Arkham Origins will finally eliminate one of the more tedious elements from Asylum and City, allowing Batman to move from point to point much faster than before - - provided he dismantles towers that jam his ability to call in his plane. (Unlike, say, Far Cry 3, these tower sequences will require a wide variety of skills and powers, including some that will have to be unlocked first.) It's a good thing Montreal is providing the Dark Knight with a quick method of transport - WB Montreal contends that Origins is nearly twice the size of Arkham City, adding an entirely new island, called 'New Gotham', to build upon the more familiar 'Old Gotham', which will still feature familiar locations like Amusement Mile and The Bowery. The Montreal team intends to maintain the same world "density" despite doubling its size, adding ideas like 'Crime in Progress' (assist the GCPD and build your reputation) and 'Most Wanted' (track down non-assassin villains). In many cases these side quests will provide the upgrades to Batman's arsenal. These upgrades, combined with the game's existing XP system, funnel into the larger concept of the 'Dark Knight' system, which is basically the team's way of progressively adding more complexity and difficulty to Origins. Origins will also put more emphasis on Batman's detective skills. Cases large and small will serve as a slower change of pace from action, allowing players to investigate crime scenes, gather evidence, analyze data and even return to those scenes with more information later in the game. Over time, as each case is solved, a full video narrative of the case will unlock, piecing together the crime.
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