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Posted

Hello!

I wanted to make a thread for my 'personal toyline' for my book series (I will surely actually finish one day) for Heroes From Another Realm.

The story is a 'fantasy' but with more modern elements, think things like Arcane/League of Legends, or Final Fantasy games, or Nimona.

Our tale focuses on two former slaves, Rathnait Fele and Navaan Silverwolf. Once members of the underworld fighting arena called the Dust Pits, they would be let out into the world, where chance brings them together. Uniting to explore their newfound world, they quickly are thrust into efforts to stop their former slavemaster, Phanrex the Offerer... who may just actually be a hero from another realm...

I have two 'sagas' mapped out so far, with figures of almost every main character from both. The story deals with a lot of political and social commentary and allegory, with most characters directly representing a concept or issue or people.

For sake of organization, I'll post one or two characters every couple of days with who they are, what they can do, etc., along with some side notes. I want to incorporate music into the story to very direct degrees, like a literary Baby Driver, so I will also include lyrics associated with the character or such, as well as a quote. And of course, how I made the Minimate!

Posted (edited)

Navaan Silverwolf

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Quote: "Oh, I have no idea what I'm doing... but I understand tears."

Lyrics: "Please don't knock over my heart / 'cause my heart is full of you. / Please don't worry about tomorrow / 'cause my heart is full of you." - Miike Snow/Run the Jewls

Bio: Sold to slavers at the age of four, Navaan, last name forgotten, was originally meant to be a 'goal' for the male gladiators; 'save the kid' while the slavers released tigers or monsters or whatever else for the eve. The male gladiators, from the 'Sword Wing' of the Dust Pits, would not only save Navaan, but raise him. Going from the 'pup' of the pack to the most dangerous man in the room, Navaan is an affable, polite, but exceptionally uneducated and unworldly warrior. While he may be the single most dangerous warrior in any given battle, the man still struggles to read, and is naive. Thanks to the raising of his fellow gladiators, however, he is remarkably well adjusted, and is friendly, warm, eager, and hopeful.

Skills and Powers: Navaan is incredibly skilled and agile, and extensively trained in martial arts and techniques as an acrobatic sword fighter. He is innately keen with ice magic, and can fathom chains, hooks, blades, kunai and other things from ice (aside in very dry places, such as deserts). His slavemasters performed alchemic experiments on him, giving him heightened senses. His training in different magical fighting styles gives him the ability to effectively teleport, or move in fast motion, in short distances. Lastly, his mentor has gifted him 'the Cursed Boon,' the Shield of Terripen, a rare and mystical tattoo that causes Navaan to heal, so long as he is whole, and the tattoo has its rare ink in his skin.

Notes: While it can't really be done in Minimate format, Navaan is supposed to have armor around his neck in a collar, colored silver and blue, or a white collar and blue collar, meant to show him as a stand-in and metaphor for the 'everyman.' Ideally, the character would be way for people to identify with someone who just wants to do good and help, but may be in over their head against the forces around them. Navaan is also a fun 'inverse' of common ninja tropes; he is friendly, outgoing, and despite being a veritable killer (if he wants), he is more a Golden Retriever than anything, to play against the 'emo' archetype of such backgrounds. Still, the character has his edge, and he is not noted as a 'wolf' by those who raised him for nothing. Navaan is also played in FF XIV with my friends as my character and a roleplay character, and as the name became associated for me as a 'handle' or however worded, I took it for my handle in a lot of social sites, such as here.

Recipe: The younger head I can no longer place, but the chest and arms come from Abel, while his older/stubble head is Cap from Infinity War. His hair is fairly common (I think this was from a Magneto) with the shoulder pieces/straps of Bengali with white legs. Gauntlets and boots are from Avalanche, with some paint for fingerless look and coloring details.

Edited by Navaan
Posted (edited)

Phanrex the Offerer

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Quote: "I will kill millions to save the thousands left, and the countless to follow."

Lyrics: "You are beautiful on the inside./ You are innocence personified./ And I will drag you down,/ and sell you out./ Run away."- Fozzy

Bio: Phanrex the Offerer. The Dragon Who Pretends to be a Snake. While the rumors on the street point the slaver and criminal to be nothing more than a blowhard with delusions of grandeur and a ring of illegal enterprises throughout the lands of Evain, those loyal to him say either he pays well... or that they would die for him, and his grand designs. Escaping when his underground fighting ring, the Dust Pits, were found and destroyed by the kingdom's knights and soldiers, Phanrex would go on to prepare acts of terrorism, destroying the mystic Crystal Anchors used to unite the cities and villages and keep magic flowing in the realm. But even this aims to be nothing more than the first steps of plans not even this version of the Sertillan knows...

Skills and Powers: Phanrex is a man who will take and use anything at his disposal; armor, mystic swords, claw gauntlets, shoulder cannons, all are fair game if it gives him an edge, and his undeniable dedication has made him a powerful master in magic, magic fighting arts, and the technology he accumulates. Oddly, he seems to have a copy of the Everheart Firebrand, a sacred sword that belongs to, and is currently wielded, by the First Walker, unofficial leader of the kingdom of Evain.

Notes: While it is 'spoilery,' it is needed to explain the thought process behind the character; Phanrex was the greatest hero of the kingdom, and its beastial peoples, in the future. When the Races of Man- Humans, Elves, Dwarves, Orcs, even the 'newly accepted' Feliqaens- abandoned most of Evain to its ruin, Phanrex united the different 'Races of Beasts' to salvage what remained... only for war to again follow. Without going into too much more than that, Phanrex is a time traveler, come back to set things into motion to topple kingdoms and see himself set as leader and hero, now, that he can guide the lands from the fate that follows... but his heart is broken, his methods are ruthless, and while there is an honor to him, even a compassion, he is far past giving up on his ambitions. The character represents 'the corruption of cause,' and ego, and plays to politicians or activists who instead of fighting for what is right, just fight, the men and women who fall to back deals and compromises and, ultimately, fight for tribalistic hatreds and nonsense and lose sight of the people they are supposed to represent.

Recipe: Phanrex comes in three 'flavors' during the first saga, ultimately titled the First Second, the Second First, and Third Third, with the former place showing their time in chronological appearance to the heroes, and the second being their age relevant to each other. The First Second and Third Third are the paler Gladiator head, while the Second First, in his more youthful heroism, appears with the 'playful but arrogant' Purple Man head, who also gave over his arms. The chest and faceplate and helmet crown are from the Red King, and the helmet is from Heimdal. This shoulder cannon, feet and hands are from Predator figures; the shoulder cannons were given to him, and his color scheme chosen, as a nod and reference to Beast Megatron from Beast Wars, a tyrannical but egotistical conqueror from the future... but Phanrex is a lot more well intentioned, technically, so we will give him that.

Edited by Navaan
Posted
4 hours ago, Padrino said:

Love these! Great work!

You have no idea how flattering that is, coming from you! I have adored your work!

I'll be bringing more soon, don't want to spam- will probably not put in all my commentary and notes though, felt fun at the time, now feels extraneous. That said, vibing bringing Rathnait and the Grinning Shepherd, next, probably going to pull in the Speaker in the Fog and Heden Jesher after. I am feeling like I need to redo Sukagura, and I realized I never finished Candy Apple to go with her brother in breaking things, Sugar Plum. Oooh, Apathy Bright could be a good one to show off, too. 

IDK. I have close to two hundred 'my character' Minimates, alone, I'mma be at this for a while.

Posted (edited)

Rathnair Silverwolf (nee. Fele)

 

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Rathnait is the female protagonist of the series.

Another slave and survivor of the Dust Pits, same as Navaan, her magical versatility spared her the worst of her time in the ring as she was groomed to be sold as an indentured mage and attendant. 

Part of the Feliqaen race (feline 'near humans), Rathnait would mean to represent the will of people, the natural order of things, and the cooperation of needs and nature. Early on, her left eye 'goes through some things' and she has to hide it unless doling out certain powerful spells or the like, representing mankind's need to evolve around superficial, surface level biases.

The figure was made with a Storm head, the hanging eyepatch down with trimmed electrical tape (allowing it to be removed without damaging the print underneath). The hair is from Psylocke (X-Force, I believe) painted blonde with cat ears sculpted on by a friend. Her tail is from Tigra, legs Gamora from the GOTG movie 'mates, with a cutlass from a Pirates pack, and the magic being added by a Psyblade from, again, Psylocke. Her chest is Shuri, though I may change it; while I like the look and the colors, the lack of definition bothers me.

Edited by Navaan
Posted (edited)

The Grinning Shepherd

 

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The Bard of Black, the Troubadour of Trouble, the Grinning Shepherd is a frienemy of the worst and best kinds. 

The primary 'deuterantagonist' of the first sage, the Grinning Shepherd shows up as a prophet and bard, towering over people at seven feet, and offering cryptic comments, while any mage or wizard would pick up a confusing, but deeply unsettling aura. While he has a fondness for the heroes of the tale, and shows sympathy (of a kind) to others, his ultimate goals are both terrifying and soothing.

Not one to be trusted, but a singer of words to believe.

He represents the media and 'news for profit,' a warning of the duality such systems offer, both the good and the bad, and ultimately, what I worry to be a self-destructive bubble that will one day pop.

The figure uses a Thor helmet, with clay in the holes to paint over (May try another pass, the right eye fell inwards). The Shepherd never shows his face, just a grinning, black lipped and gray mouth, so I used the Herman Munster head and feet to give him his height, along with extenders hidden under the Red Skull from MCU Captain Amercia First Avenger for his coat. Guitar is from the Muppets (I wish I could find a good lute; it is supposed to be painted white wood taken from a coffin), and his hands were from the Copycat Domino.

Edited by Navaan
Posted (edited)

Are the earlier images broken...?

Edit: Used Imgur instead of Discord links, hopefully that fixes the first posts.

Edited by Navaan
Posted (edited)

Heden Jesher

 

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Heden Jesher is a rare Avarian, 7ish feet tall bird-like people with feathers for hair and odd personalities, who are both the most trusted but also maligned of people as they often work as powerbrokers, accountants, lawyers and other roles in society that evoke trust and fear. Jesher, himself, is a retired adventurer and now a wealthy collector of relics and secrets. A friend to Navaan, Rathnait and others, Jesher's ever-present make-up and odd morality rarely makes him a fully accepted one...

In truth, the man is a nihilist, a fact he does little to hide, finding joy only in the relics and baubles of the past. His real goals and motivations are kept to his chest; Jesher is an amazing gambler, who keeps his cards down, his smile sharp, and his eyes dead.

Santa Jack chest for the tall, thin frame, with Domino head as a 'make-up' face for the odd man, with Jack Skeleton legs. Random red hands. His hair is from Lilandria, to give that 'feather hair' vibe. His main weapons, the Feather of the Griffon is a painted sword from the Pirates minimates with the green inlet crystal for wind magic. His cane, the Long Dice, is a white ivory shaft with black dots for 1-6, and when he taps it, he sends out magic and elements, randomized; the cane is a painted Joker cane.

Edited by Navaan
Posted

Apathy Bright

 

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Jesher's right-hand man, but one kept at a distance, the man who now calls himself Apathy Bright is easily and instantly detested by any who meet the knave. An incredibly accomplished fire mage, Apathy is rude, crass, and arrogant, who gets away with his terrible comments and harassing of others as he is, sadly, 'on the same side' as the heroes, and his pure power is terrible to behold. No one believes Apathy is more than a mercenary, and the only thing keeping him on the side of the angels is his paymaster and patron, Jesher, is aiding our heroes, but even fewer still would expect that to remain so, forever. As it stands, Apathy is scum at worst, and intolerable at best; his ability to immolate other non-mages from within, or just melt mages or others with magic with overloading them with fireballs, could lead him to be a tyrant few could stop, but his meager mind seems fine playing errand boy to Jesher, a fact the world should thank.

Apathy is Det. Lambert's hat on Gambit's head, with the Gunslinger from the Dark Tower's coat and arms over Exodus/Holocaust's chest piece, showing Apathy in his 'truer' form where his chest is lit with fire and light from within, his bones burnt red and seething. Fireball and simple pants to complete.

Posted

These are all super creative -- I love 'em! Apathy and Phanrex are my favorite parts re-uses of the bunch, but I also like any character holding a guitar. 😀🎸🎶

Posted
On 7/6/2025 at 12:55 AM, elhonez said:

These are all super creative -- I love 'em! Apathy and Phanrex are my favorite parts re-uses of the bunch, but I also like any character holding a guitar. 😀🎸🎶

I am exceptionally flattered, thank you! Honestly, Apathy, Phanrex and the Shepherd are three favorites, and not just for the minis; I have used them for my DnD hosting, and Apathy was absolutely REVILED- people cheered when they got to end him, and the Shepherd, who had his 'good ending' unlocked, moved a few players, which I appreciated.

Phanrex, well- he is detested but respected. We'll see what happens to him- time travelers, and all. ^-^

Posted

The Speaker in the Fog

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Originally shown as a wraith stalking Navaan and Rathnait, and their young daughter, in the second saga, the Speaker was the 'protector' tyrant of a haunted aisle won by Heden in a card game. When the Silverwolves were sent to investigate, this undead wraith, a cancer to life and magic around it, would follow them, determined to take their daughter from them. While the creature resented sentient people, it was willing to work with a cult of necromancers for its own end, taking and using their enchanted blades, the Daggers of Clarity, to wreck havoc. The cult, the Order of Revize, would try to use the Speaker for their own ends, to bring back their dead master and creator of the Daggers, but the Speaker would naturally grow unconcerned with their wishes.

The Speaker in the Fog is named such for the odd way in which it appears, a supernatural mist and fog proceeding it, with whispers that mean nothing, that say nothing, emanating from the shadows that result. The Speaker, being a supernatural figure, does not speak, instead, its will and thoughts are 'felt' by those who encounter it, its emotions and rage like mites under your skin.

The wraith would be revealed to be an elemental spirit of the island, dubbed No Shores during its 'haunted days.' Originally colonized by early settlers, bad weather and draught brought famine and fear to the villagers. Believing their plight to be the will of the island, a dark god, or its spirits, they attempted human sacrifice to appease whomever they wronged... Instead, they would choose a young boy, severely differently abled, and his death would turn the Speaker, a friendly spirit the boy in his odd senses could communicate with, into a dire wraith who felt it its duty to punish adults and 'protect' children by taking them into its clutches.

It would not be defeated, as much as pacified, when Rathnait worked to cleanse the isle, while Navaan calmed the ghost of the boy. With the Speaker realizing not all, and in fact few, are as wicked as those it sought to punish, it would cede from the living world, but keeps a watchful eye on the newly dubbed New Shores island sanctuary, where its influence would protect those threatened on its isle.

The character represents the way children are used by bad faith actors, and how we need to be conscious of the world we leave them to inherit. With his 'face turn,' he is meant to then represent protecting of children, but a warning that not all who claim to be heroes are so noble, in motive or perhaps in actions.

The figure is a ghost reindeer from Nightmare Before Christmas, cut and glued to the base of the attached neck to be upright; it can move and turn! I happily and miraculously got it in one go! The body is the animated Jackal, with a Pathfinder goblin sash. The spell effects are from various things. ^-^

Posted

Onikukabe, the Demon SpiderWall

 

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The undead minion of the Necromaster Vizer, the ancient leader of the Order of Revize, Onikukabe is a reluctant villain but a foe few could overcome. Once a master swordsman of the East, he would fall to necromancers after Ranthalos, adoptive father of Navaan, failed to 'save him.' Once rivals and reluctant allies turned friends, the roguish Ranthalos would choose his own safety and the completion of a mission over the safety of the man who would later become the Demon Spiderwall.

Onikukabe can create barriers of spiderwebs, enchanted strands that seek those who near it, psychically and supernaturally calling for its prey to near. This would be a terrible decision, as doing so could get one snared and pulled in by the enchanted strands. Once captured, they would flood victims with visions of their regrets, while the webs would dissolve and slowly kill those who remain within. While this allowed Onikukabe to effectively close off any area his master bade him, he was now an undead, eight foot tall monster and still a skilled swordsman, making him a walking impossible task.

Though Onikukabe was forced to follow the letter of his master, he did not share his will or hatred, his anger at being left behind by Ranthalos matched with understanding, and a feeling of debt owed to Ranthalos' adoptive son, Navaan. Eventually, when his master attempted his grand plan, Onikukabe was meant to keep the area secured. While Navaan's allies would head for Vizer, Navaan would duel Onikukabe, and managed to cripple the monster. Using this as an 'excuse to fall,' the web wall around the village would fall, and the pair would quietly, respectfully wait for the emerging side to signal their victory.

After Vizer's death, Onikukabe has not been seen, since, but Navaan refuses to say what happened to his mentor's former friend.

The character represents the dangers blind loyalty, and the need to honor the values of those we care about in their stead.

The figure was made with pieces of the Storm Guard from Tomb Raider, with extenders and filler to make him taller. I used some Spiral or such pieces for his back for his spider limbs, which were taken from the Battle Beast figure. His hair is from the animated Kraven, with a sword added.  The chest is from Morg from Marvel.

 

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