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Psyguy's customs: More Marvel


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Apoxie Sculpt works well, but I have a tough time determining sometimes when it is 'ready' to use. I usually wait about 15 minutes after mixing, but sometimes that doesn't seem long enough as it is still tacky, but I'll keep playing with it. Millipout is an apoxy that you have to mix too, correct?

One more question, how do paint your knee and elbow joints so precisely? Are they still moveable without affecting the paint?

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Apoxie Sculpt works well, but I have a tough time determining sometimes when it is 'ready' to use. I usually wait about 15 minutes after mixing, but sometimes that doesn't seem long enough as it is still tacky, but I'll keep playing with it. Millipout is an apoxy that you have to mix too, correct?

One more question, how do paint your knee and elbow joints so precisely? Are they still moveable without affecting the paint?

Yes, that's right. Sounds similar to Apoxie, I have the same trouble sometimes too. If I am attaching it to a part of the mate (like Ice's tassles) I pretty much stick it on straight away, and then add detail while it is drying slightly. I find if I leave it too long it won't stick to the plastic.

The knees and elbows: When I first started customising I would take the whole mate apart and paint everything, but I soon learned this made it pretty much impossible to put back together without damaging the mate or chipping the paint. Now I just paint with the arms and legs in a straight position. Once they have had a few coats I open the joints fully, remove any paint that has seeped on to the joints and give the joints a couple of thin coats of paint. I usually use less coats of paint on the joints, partly because they are less visible and partly to keep as much articulation as possible. At the end I use a thin brush to give a very thin coat on the "ball" joints. So far it has worked out, I have had a few customs that have lost a little paint on the joints when they have been opened, but I think the key is making sure the joints are free of any stray paint and just using thin coats.

Also, if I am going to paint arms/legs, I find that some mates have looser joints than others and usually try to use those from the start.

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  • 2 weeks later...

Thanks for the comments, and thanks to anyone who voted for Arkillo in the 2010 customs contest!

Here is my next DC commission, going to mrjasontodd who I made the Sinestro Corps and Kyle Rayner for.

Larfleeze is made from a heavily modified Salaak minimate. I cut off the lower arms, trimmed and sculpted the shoulder slip-over piece, modified the hands and feet and sculpted onto the chest block to make the curved body. The head is from a Salaak head that was trimmed and then sculpted onto. The eyes, part of the snout and the 2 smallest tusks are the original Salaak features, the rest of the head is sculpted.

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He has taken me a while to finish, but I'm pleased that he worked out in the end.

Thanks for looking!

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  • 2 weeks later...

Thanks everyone, I had a lot of fun making Larfleeze.

Have been customizing for just over a year now and have been slowly updating some of my early customs, having become more confident at painting and scultping.

At the minute I am updating my Alpha Flight customs with the help of hugely talented board member Serge Havok, who made some amazing decals for me a while back. Seriously, this guy is really good!!! He also made me a decal for a Marrina minimate which I have just managed to finish.

She is a fully painted mate with Rachel Grey hair, face and chest decals by Serge Havok!

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I will add the other updated members when I finish the team.

Serge also asked me to attempt a Brotherhood/Secret Wars Rogue, so here she is. I took a few liberties with the design, like the boots and colours. Her face is AOA Rogue and her hair is from The Spirit.

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Thanks for looking, and a massive thanks to Serge!

Edited by Psyguy
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I'm mostly an X-Men fan - but i have to agree with MINI_MYTE . . . . that Marina is just beautful! Kudos to you and Serge_Havok!

I love rogure too - good choice using the stern AoA face for her Brotherhood look. Her sculpted hood is neat too!

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  • 4 weeks later...

Thanks for the comments!

I have just finished some DC commissions to go with Larfleeze. Have been working on these for a while!

First up is Red Lantern Bleez. She has a FA Beast mask with "bat" wings from Morrigan. Her wings were made using Angel's as a base. The inner bones are sculpted and then the pieces were glued together. Her face, chest and stockings are decals.

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Carol Ferris is made using a Deadman collar and Raven hair. Her tiara was sculpted and her chest is a decal.

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Mongul is based on a 3" Star Trek Mugato. I sculpted over his wrist and shin attachment and sculpted his chest piece over the original one. The chest piece isn't removable because I sculpted onto his chest block. I added decals to his wrists, boots and chest symbol.

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Here's a group shot including Larfleeze.

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Thanks for looking!

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Holy crow, Did you sculpt monguls face? if so I must say hella impressive

Thanks! Yes, I sculpted the head with milliput onto the existing Mugato head. I cut away quite a lot of the head first.

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  • 1 month later...

Thanks everyone! Appreciate the comments.

Little update today. Next in my Dark X-Men customs, Mystique.

She has a backwards Elektra skirt piece, decals and a little sculpting.

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Now there is an upcoming Psylocke mate in her original X-Men outfit (which I never thought would happen) I wanted to do another Psylocke-related custom. Revanche has Betsy Braddock arms/legs with paint and decals, plus thigh and wrist bands from 90's Cyclops. The head is Magik and the hair is movie Black Widow.

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Finally, Yellowjacket II uses a modified Yellowjacket shoulder piece, modified Catwoman mask and trimmed Wolverine boot pieces.

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I have a few more in the works to share soon. Thanks for looking!

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