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HI All,

Just thought I'd share what I've been working on lately. I posted a really cool Viper for Minimates in the 3d files thread. I really want a Cylon raider to go with it so I started working on one. It still needs a lot of work but I thought posting some photos might help keep me motivated.  So here is my work in progress first 3d vehicle design. The Classic Cylon Raider for Minimates. In the pictures, there is a classic raider, then the classic raider scaled up in the Z axis for reference, and then my raider.

I'm hoping to fit 3 in the cockpit but have not carved it out  yet so we'll see. At least one pilot anyway.

 

raider-front

 

raider-2

 

 

raider-3

 

 

raider-4

 

 

raider-5

 

 

Edited by cylonchaney
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1 hour ago, THE_CRIPPLER said:

What program are you using to design these? I would love to give it a shot with making parts for minimates, and then down the line maybe vehicles.

This may not be your cup of tea but who knows. LOL I use a tool called https://openscad.org/. It's a great tool if you're a programmer. There is no mouse or tablet action here. You write code that describes how to create your model using primitive solid shapes. People have done some amazing stuff. It's a great tool for 3d printing because it starts with solid shapes.

I write code for a living so this is quite intuitive to me. Below is an example of how I started this. Basically there is a module to create the basic saucer shape. The next module cuts off the wings and makes another notch to create the main body shape. I'm at 482 lines to get to where I'm at in the last photo. That's including the amount of whitespace and comments you see below. I've designed all kinds of stuff with it but it's also kind of a "when all you have is a hammer" kind of things. :)

In the code below, difference is a subtraction / cutting function. It cuts object 2 out of object 1. Translate means move.

I keep meaning to learn Blender but anyway ...

 

module basic_ship_shape() {
    
scale([1.2,1.4,1.4])
    difference() {
        
        // main body is a sphere
        sphere(r=45);
        translate([0,0,-20])
        cube([100,100,60], center=true);
        
        // cut to sort of bevel - edge would be sharp without
        scale([.85,1,1])
        difference() {
            
            cylinder(r=50,h=70,center=true);
            cylinder(r=42,h=72,center=true);
        }
        
        // cut rounded underside of main body
        scale([1,1,1]) {
            translate([0,0,-60])
            rotate([0,90,0])
            cylinder(r=85,h=90,center=true);
        }
        

    }    
    
}

//basic_ship_shape();

module main_body_shape() {
    
    difference() {
        
        basic_ship_shape();
        
        // cut off wing
        translate([0,79,40])
        cube([100,100,60], center=true);
        
        // cut off other wing
        translate([0,-79,40])
        cube([100,100,60], center=true);
        
        // cut notch in front
        translate([45,0,40])
        cube([10,20,60], center=true);
        

        
    }
    
}

 

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Ok, how about now? Prototype is printed. It's rather small and a single seater. But I'm pretty happy for the first go around. What do you think? I'd love some feedback. I do plan to create a way to have the top of the canopy printed sliver so only the louvered part is black.

20221126_194259

 

20221126_194314

 

20221126_194414

 

20221126_194559

 

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great work! same as freaq as far as not knowing bsg, i’m just really liking how well you “minimated” a space ship!

and if you ever design a blackbird for the mutants i would prob have a heart attack 

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Thanks guys.

I have to re-work some stuff but I'm pretty happy so far. For example, the cockpit is too big / misplaced causing a small hole in the bottom, though not super-obvious.  I need to print the canopy hinge and see if it works. I don't mind a little critique if you have any ideas to improve. This is still the prototype. I was thinking I'd like to position the pilot more reclined like the mattel raider and see if I could shave some height. But it's probably too much work. Other than that, I think it's just fix the hole, get the canopy hinge working and add some more detail / greebling to the rear part of the canopy. Also the wing panel lines need to be innies instead of outies. :)

I don't know about a blackbird but never say never. Things I do hope to get around to:

  • Viper MK1 (Classic BSG)
  • I really like the idea of a super-mini APC that only holds one or two figures - and a drop ship that can actually deliver it! Might try to make this my next project because I'm super-psyched on the idea.
  • A-Team Van
  • General Lee - I know it's politically incorrect these days but I would love some custom Dukes mates and a General Lee

Who else needs a sweet ride and is probably never going to get one?

Edited by cylonchaney
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20221201_204203

 

It occurs to me that a Buck Rogers starfighter might be a good candidate. And Star Trek Shuttlecraft of various eras shrunk down to a single seater like this. I'm actually leaning towards the starfighter as my next one now as I already have some ideas.

Edited by cylonchaney
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Here's my next project. I still have a couple of finishing touches to put on the raider but I got motivated to start on this one. I was really struggling with how I would make the canopy in OpenSCAD. That kind of thing is tough when you're building from primitive shapes. Then it dawned on me that I have the Mego one. So I'm scaling it to fit and I'll make a slot for the hinge to lock into. This is one of the nice things about 3d printing sometimes.

starfighter

 

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these designs have been really solid so far, and i feel like with the single- and two-seaters you’ve been rendering we could prob get a quinjet from those shapes too!

can’t wait to see what else you come up with

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