Stealing your formatting:
Title: Minimate Legends
Genre: Action/Adventure/RPG
Players: 1-2 (Co-Op)
Platforms: PS2, Xbox, Xbox 360, GameCube, DS
Release Date:
Story:
The SHIELD files: The whole game opens with Nick Fury in minimate form on trial for his questionable use of uncontrolled Superpowered assets over the past 20 years. It should start with a reading of charges and a lot of Fury attitude. The case against Fury would then be made.
There would be a short cutscene with some type of voice over like: "Please explain to the court the actions surrounding the incident in Omaha on 5/12/1978" The voice over would then continue and disolve into some comic related event featuring a Minimate villian performing some evil act. Fury would then say something about organizing a team to neutralize the problem and it would drop to a team selection screen.
After the players select a team they'll actually move through the enviornment, collect power ups, bonus items, and defeat a variety of thugs/minor villians until they reach the big bad villian. After the classic villian speech the boss battle would begin.
On completion of the fight, the scene would switch back to the court room and the reading of cases would continue.
This format is fairly open ended and would allow for maximum use of the available minimate characters over the widest variety of time. Ideally a lot of Pivotal marvel stories would be playable.
Failure of a mission would lead to a cutscene showing Fury being courtmartialled and the villian triumphing.
Presentation:
Everything is scaled like the Minimates. This means it's all somewhat disproportioned and facial animations should be somewhat exaggerated.
Graphics:
Everything should look somewhat like the Batman: New times movie. All the backgrounds, vehicles and objects should actually look like they are made of C3 style bricks.
Gameplay:
The game play should be similar to Xmen Legends. In fact the whole Xmen Legends engine could probably be used.
Stealing from Xmen Legends theme. Various flashbacks will be added to introduce old varitions of the costumes. For example there could be a retro flashback where you play Yellow Daredevil and the original Ironman. There could also be "dream sequence" episodes where players end up in the future playing Days of Future Past Wolverine or Spiderman 2099.
Missions could contain collectable items such as Danger Room disks and Comic books which would unlock art (it'd be cool if they redid old comic covers with Mini-mates. Very similar to the Giant Sized X-Men box). Of course the danger room missions would have very simplistic plots (defend this, defeat x in y seconds, etc) but would allow you a wider range of characters than most missions. Completing certain tiers of Danger Zone missions would also unlock characters or costume options.
Players would advance through a tiered skill system. For example Cyclops would start out with a basic single target blast and spend XP improving it. The first few levels would make the beam do more damage, then it would penetrate through multiple targets in a line, advance to a cone attack, and finally some sort of 360 optic blast of doom. As most characters have more than one power there would be multiple paths for advancement.
(Spider-man could have an acrobatic/melee tier & a webswinging tier. Colossus could have a Strength Tier and an Armor tier, etc)
Playable Characters:
Pretty much any minimate hero could be played. The villians would not be playable in the main game but might be an option in the Danger Room type scenerios. Some unlockables would be cool as well.
Unlockable/Hidden Content:
-Hidden characters
-Villian Characters
-Alternate Costumes
-Collectable Danger Room missions
-Minimated Comic book covers.
I like the idea of having a collectable character released with the game. Thor would be okay. A major villian is another possibility (Apocolypse, Sinister, Red Skull, etc)